Increases movement speed by 2m per AP and gives an additional 1 AP per turn. Blessed Webgrants Haste while in the area and for 1 turn after leaving it.Blessed Smoke grants invisibility while in the smoke and for 1 turn after leaving it.Holy Fire and Blessed Fire Cloud, in addition to the healing, grant 20% Fire Resistance and Immunity to Frozen, Burning, Chilled, Warm, Wet and Enwebbed while in the area and for 1 turn after leaving it.Scales with the Hydrosophist level of whoever blessed the are. Added about 5 status entries to Healing. Bless will never remove Unique item effects or statuses produced from a talent or combination of Talents like Two Kings Improved Rime Fire or damage on move from Grips of Despair. Removed display of less than 1 heal values. Cures Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified. Divinity: Original Sin 2 - Definitive Edition. Blessed Ice surfaces have a chance to apply Magic Shell for 1 turn when a character walks trough the surface.Scales with Geomancer level of whoever blessed the area. Removes Poisoned, Bleeding, Burning, Acid, Decaying. While Fortified, the target cannot be teleported. Blessed Oil applies Fortified for 1 turn, Provides Physical Armour.Healing scales with the Hydrosophist level of whoever blessed the area. As well as at the start of every turn, while in the area and for 1 turn after leaving it. Blessed Poison and Blessed Poison cloud restore Vitality immediately when characters make contact with the blessed area.Their devotion is providing you with infinite source. Revered: You feel the power of your allies praying to you. It removes the Rested status, but does not apply the negative status. Being afflicted by Muted, Blind, Crippled or Knocked Down. This effect can trigger multiple times per action point spend on movement. Strength +2 Finesse: +2 Intelligence: +2. Blessed Water, Blessed Steam, Blessed Blood, Blessed Blood cloud, Holy Fire and Blessed Fire Cloud heal for Vitality whenever a character moves through the blessed area.Or since someone already spoiled it, magic shell the 'opener of the sarcophogus' first, then theyl be immune to the petrify effect upon the initial opening, it also cures petrifications as well as prevents. Blessing a character also blesses the surfaces and clouds that they are in contact with. Bless the tomb to remove the petrify effect.
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